12s SCIFI ANI STORYBOARD
84 comments
concavebutt[OP]
26.09.2020 21:58
Linkhello gamers i found my password again
very quick update! :) i'm studying animation now! decided to use flipanim to sketch up a storyboard for an assignment and i thought i might as well post it
for this assignment everyone in our class has to make 12 seconds of animation and then we put it all together with some music!
we chose the song 'a picture in motion' by waveshaper and the theme 'scifi'
i originally wanted to do space cowboys but ive been thinking about annihilation and subnautica a lot... so enjoy this underwater fungus boi!
hope everyone is doing well and staying safe!
now i'm gonna get some sleep, have a nice weekend yall <3
Getouttahere
27.09.2020 01:47
LinkOMG YAY YOUR BACK
blahblahblah35
28.09.2020 15:00
Linkomg your back we all missed you
Pixel-Ninja
11.10.2020 16:48
LinkWE MISSED YOU. (Also nice among us reference)
The-Black-Raven
12.10.2020 08:28
LinkI have no idea who you are... But I've looked at all your animations and dey are goods....
Kg5320
22.10.2020 05:41
LinkXD
-HWDP-
12.04.2021 06:48
LinkO.O
DarkTheEpicGamer
28.04.2021 20:05
Linkdead
Comment removed
Yayayaya you're back! This is so pretty im sure you'll do great on your assignment
I understand you're busy with school now but i remain invested: any more plans for the concavebuns acc? Or are there puzzles we've yet to solve in order to progress? Or is it finished/abandoned? Sorry, ive just been waiting on pins and needles for new stuff for a while haha
ohh great question! i actually hit a pretty massive writers block for that one, which is why i decided to step back from it a little bit.
i think one of the main reasons was that i quit my job at the supermarket where i worked at the time, that was obviously a big inspiration for me! i've been thinking about picking it up again, though because it's supposed to be in real-time i'll have to do some serious brainstorming to explain the 5 month long radio silence 🤔
You're an amazing artist, Concave. I'm glad to hear you're excited and enjoying life! If you don't mind me asking, do you have any tips for animation/art schools and applying for one, your experience with learning animation, and practice?
ohh great questions, thank you!
in my experience, learning and practicing go hand in hand! any time you animate something you are practicing and building up a 'mental library' which is part of learning!
people sometimes ask me for advice on how to get better at drawing and i generally just say "practice lots, always try to go out of your comfort zone, and use references". for animation however, i think it's beneficial to approach it in a slightly more analytical way! mostly because it is a very time-consuming art form, so it's good to have a plan when you sit down to practice!
real-life references are crucial! i make videos of myself or look at stock videos and choose a 'point' (like a wrist/chin/corner of a flag etc) to track (either mentally or by tracing) so i can see the 'path' it follows! it's very difficult to guesstimate a movement so this is a great way to closely analyze stuff. (1/4)
learning about the basic principles of animation (such as anticipation, exaggeration, and motivation) is also very useful! there are plenty of high quality free resources online, and knowing about these principles will allow you to make decisions more confidently when working instead of figuring something out by trial-and-error.
knowing some basic film stuff is super helpful too! stuff like composition, shot types, camera angles and camera movements also apply to animation :) it's good to have at least a general idea of how to use them as it will also help you be more confident when creating a scene!
(if enough people are interested, i might consider make a video explaining stuff like this using notes i've taken in class! it would be on YT tho)
flipanim was actually very helpful for me! it's easier, more cost- & space-efficient, and faster than on paper, and the limited tools make it easier to focus on shapes and movement. (2/4)
applying to an art school is interesting! but DISCLAIMER! i am still a freshman and i only have experience with my school (HKU / University of the Arts Utrecht), other places may consider different things when accepting students so please take everything with a BIG grain of salt!
we were told that some big things they looked at were:
1) experimentation:
it's a huge part of art school! so try out different mediums, art styles, genres, etc! put it in your portfolio, even if you HATE how it looks!
2) the ability to draw dynamically:
this is one of the reasons they often ask for unfinished work! in animation, suggesting movement in your art is more important than creating gorgeous paintings. gesture drawings are great for this!
3) an interest in storytelling:
you don't have to be an author, you just need to show that you want to tell stories! this is why i advise against fan art, it's way better to show off your own OCs! sketches showing how you designed a character are great too! (3/4)
in my portfolio i focused a lot on showing as many different things as possible!
this includes an unfinished oil painting and a lil clay dude i made in art class, some screenshots and behind-the-scenes concept art of an unfinished visual novel i made for a high school project, a small 6-frame pixel animation of a frog, a fake parchment puzzle/prop i made for my dungeons & dragons campaign, and my flipanim accounts!
i think it's incredibly helpful to include any experience you have with animation, as this can be a dealbreaker when they're accepting people! they also look at the probability of you making it through the 1st year, so if they know you
1) have any experience with animation at all,
2) are interested enough to even TRY such a time-consuming art form, and
3) enjoy it enough to do it more than once
that's a huge asset for you!
sorry that this got long, i care about this subject a lot and want to give your questions the attention they deserve! please lmk if you want to know anything else!
Your response is extremely insightful and I'm so thankful that you took the time out of your day to answer these questions haha. I would absolutely enjoy a youtube video on any tips you can give. In fact, I think a lot of flipanim users would! As for additional questions, I think you've answered a lot of what I was curious about. The only thing I'd like to know (but of course, you don't have to answer) is what kind of job you plan on working once you're done with school. I think you have an amazing talent, and I'm so happy for you to be persuing it. Thanks again for your time!