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I wish I knew perspective
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13.10.2024
13 comments
13.10.2024 22:50
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And anatomy good gosh what is this 😭 I have a cool idea I just can’t for the absolute shit of me figure out how to do it aughh Please if any of y’all can help me out I’d really appreciate itt
13.10.2024 22:53
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I can relate to this so much 😭
13.10.2024 22:55
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anzkkzjzmsm
13.10.2024 22:56
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I can't help I am so sorry 😭
13.10.2024 22:58
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Perspective is all about using the horizon line as your anchor, setting the stage for where the viewer’s eyes are, while the vanishing points act like magicians, pulling all the parallel lines toward them to create that epic sense of depth. You guide everything with guidelines, those invisible helpers that keep your shapes in line and stop things from looking off, so buildings, roads, and objects flow naturally into the scene. Finally, shading and details bring it to life, as shadows follow perspective rules, adding realism and making everything feel like it's jumping right off the page.
13.10.2024 23:00
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Kisses myself Step 1: Horizon Line – The Boss Level First, we start with the horizon line, the big boss of your drawing. This is where your eyes are chillin’. Everything bows down to this line. What’s above it? You’re lookin’ up. What’s below it? You’re lookin’ down. It’s like the ultimate stage setup for your scene. Step 2: Vanishing Point – The Magic Trick Next, throw in a vanishing point on that horizon line. This is where all those lines disappear into the distance. Think of it as a black hole for your parallel lines. With one-point perspective, all lines race toward one point—perfect for tunnels or hallways. But if you wanna get fancy, go with two-point perspective—now your lines have two spots to meet, like the edges of a building on a street corner. Boom, depth unlocked. Step 3: Guidelines – Your Crew From the vanishing point, you draw guidelines. These are like your wingmen, keeping everything in check. They stretch out and tell you where to place stuff, making sure your drawing doesn’t l
13.10.2024 23:03
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This feels like a really weird riddle
13.10.2024 23:05
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Okay, nerds..d.d.!, so basically, to draw perspective, you start with the horizon line, which is your eye level—think of it as the baseline for everything in your scene. Next up, you throw in a vanishing point on that line; it’s where all those parallel lines magically meet, making stuff look like it’s stretching back into space. If you’re keeping it simple, use one-point perspective for straight-on views like hallways, but if you wanna spice things up, go for two-point perspective to capture those sweet angles, like the corner of a building. Then, you draw guidelines from the vanishing point to keep everything in line and proportional, so things look right as they get smaller in the distance. Finally, add some shading and details to give your drawing depth and realism—shadows should stretch toward that vanishing point, creating the illusion that your drawing is popping off the page
13.10.2024 23:08
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Okay thanks dude đŸ’ȘđŸ’Ș I really appreciate all this :))
13.10.2024 22:59
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perspective is so fun though đŸ„ș (im lying help me)
14.10.2024 05:32
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not drawing anything for a bit so dont worry about that art friend
14.10.2024 07:50
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👍? Okay then :)
14.10.2024 07:55
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Idk, it looks quite good
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