Cotton Candy Skies
Untitled
aCtiVaTe gEar bOy
Cats don't Like Ribbons
2 colours challenge done!
Love
{Ponyo and Sosuke}
I wish I knew perspective
13 comments
katwolf[OP]
13.10.2024 22:50
LinkAnd anatomy good gosh what is this đ
I have a cool idea I just canât for the absolute shit of me figure out how to do it aughh
Please if any of yâall can help me out Iâd really appreciate itt
Perspective is all about using the horizon line as your anchor, setting the stage for where the viewerâs eyes are, while the vanishing points act like magicians, pulling all the parallel lines toward them to create that epic sense of depth. You guide everything with guidelines, those invisible helpers that keep your shapes in line and stop things from looking off, so buildings, roads, and objects flow naturally into the scene. Finally, shading and details bring it to life, as shadows follow perspective rules, adding realism and making everything feel like it's jumping right off the page.
Kisses myself
Step 1: Horizon Line â The Boss Level
First, we start with the horizon line, the big boss of your drawing. This is where your eyes are chillinâ. Everything bows down to this line. Whatâs above it? Youâre lookinâ up. Whatâs below it? Youâre lookinâ down. Itâs like the ultimate stage setup for your scene.
Step 2: Vanishing Point â The Magic Trick
Next, throw in a vanishing point on that horizon line. This is where all those lines disappear into the distance. Think of it as a black hole for your parallel lines. With one-point perspective, all lines race toward one pointâperfect for tunnels or hallways. But if you wanna get fancy, go with two-point perspectiveânow your lines have two spots to meet, like the edges of a building on a street corner. Boom, depth unlocked.
Step 3: Guidelines â Your Crew
From the vanishing point, you draw guidelines. These are like your wingmen, keeping everything in check. They stretch out and tell you where to place stuff, making sure your drawing doesnât l
Okay, nerds..d.d.!, so basically, to draw perspective, you start with the horizon line, which is your eye levelâthink of it as the baseline for everything in your scene. Next up, you throw in a vanishing point on that line; itâs where all those parallel lines magically meet, making stuff look like itâs stretching back into space. If youâre keeping it simple, use one-point perspective for straight-on views like hallways, but if you wanna spice things up, go for two-point perspective to capture those sweet angles, like the corner of a building. Then, you draw guidelines from the vanishing point to keep everything in line and proportional, so things look right as they get smaller in the distance. Finally, add some shading and details to give your drawing depth and realismâshadows should stretch toward that vanishing point, creating the illusion that your drawing is popping off the page