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wip 2
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04.01.2021
7 comments
04.01.2021 00:33
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yo nice
04.01.2021 00:51
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d
04.01.2021 01:03
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First thing I noticed
04.01.2021 01:03
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I'm not a English native speaker so lemme find the right words
04.01.2021 01:08
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So you're going to kick the shit out of somebody, then you need to reach back in order to gain speed Then you have more frames showing the beginning of the strike then you won't show most of the movement in subsequent frames because it's to fast to fit in more frames, so example: just do 2 frames for the beginning of the movement, 1 frame smear frame (or none) and the impact frame And the impact is shown how the enemy is shaking/moving backwards or something
04.01.2021 01:09
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I'm not a pro animator but I did a strike like so:
04.01.2021 01:58
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im trying to make both characters slowly improve during the fight this helps a lot
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