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24.01.2022
24 comments
24.01.2022 17:11
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:3
24.01.2022 17:47
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time for your character
24.01.2022 18:48
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mhm
24.01.2022 18:59
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Misry Tiefling Arcane Trickster rogue Chaotic Neutral
24.01.2022 19:00
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oooo!
24.01.2022 20:46
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Strength 13 (+1) Dexterity 20 (+5) Constitution 16 (+3) Intelligence 18(+4) Wisdom 15 (+2) Charisma 14 (+2)
24.01.2022 20:48
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Saving throws Strength +1 Dexterity (proficency) +7 Constitution +3 Intelligence (proficency) +6 Wisdom +2 Charisma +2
24.01.2022 20:49
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Hit points/dice HP:27 HD:3d8
24.01.2022 20:54
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Racial features speed 30ft Darkvision resistance to fire Thaumaturgy cantrip at 3rd level Hellish Rebuke as a second level spell at 5th level Darkness spell Charisma modifier for theses spells Common and Infernal
24.01.2022 20:57
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Background Criminal Feature Criminal contact You have a reliable and trustworthy contact who acts as your liason to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you
24.01.2022 20:58
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proficencies Dice set, thieves tools light armor simple weapons, hand crossbows, longswords, rapiers, shortswords
24.01.2022 21:03
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Skills Acrobatics (prof) +7 Animal Handling (prof,expertise) +6 Arcana +4 Athletics +1 Deception (prof) +4 History +4 Insight +2 Intimidation +2 Investigation +4 Medicine +2 Nature +4 Perception (prof) +4 Performance +2 Persuasion +2 Religion +4 Sleight of Hand (prof) +7 Stealth (proficency) +7 Survival +2
24.01.2022 21:07
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Armor class 16
24.01.2022 21:08
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Equipment Rapier: to hit +7 damage 1d8+5 shortbow: to hit +7 damage 1d6+5 Explorer's pack: Includes a Backpack, a Bedroll, a Mess kit, a Tinderbox, 10 torches, 10 days of Rations, and a Waterskin. The pack also has 50 feet of Hempen rope strapped to the side of it. leather armor theives tools (2)dagger: to hit +7 damage 1d4+5 a crowbar a set of dark common clothes, including a hood
24.01.2022 21:10
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Class features: Sneak attack The Attack must use a Finesse or a ranged weapon. You don't need advantage on the Attack roll if another enemy of the target is within 5 feet of it, that enemy isn't Incapacitated, and you don't have disadvantage on the Attack roll. Theives' cant Cunning action Disengage, Dash, Hide as a bonus action
24.01.2022 21:10
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sneak grants more damage
24.01.2022 21:10
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Sneak attack= 2d6
24.01.2022 21:12
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Spell slots First level: 2
24.01.2022 21:13
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Cantrips Mage hand, fire bolt, message
24.01.2022 21:16
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Arcane trickster features spellcasting Mage Hand Legerdemain New things with mage hand: You can make your mage hand invisible you can stow one object or retrieve one object from a container that is being held or worn by another creature you can use the mage hand to use thieves' tools use a bonus action to control said hand steal stuff with your Sleight of Hand contesting the target's Perception
24.01.2022 21:21
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1st level spells Burning hands, Disguise self, Illusory script
24.01.2022 22:15
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Initiative= +5
31.01.2022 17:05
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2 potions of healing
31.01.2022 17:10
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70 gold
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