Run cycle
11 comments
DragonAnimations[OP]
22.04.2019 19:59
Linkcritisism is ok actuallly please do i need it
DragonAnimations[OP]
22.04.2019 20:00
Linkfor myself i think that the hair is good but the belly fur needs work and so does the back legs they need more motion plus i need another frame of the front legs on the ground
SomwhereOnEarth
22.04.2019 20:44
Linkill say it just for the face
I believe the muzzle is a little too bit and thick, as the animal needs a dome-shaped kind of head, with a heavy slant where it meets the muzzle.
If you are animating a cat, right front and back leg move forwards and then the left front and back, unlike the right front and left back that most animals have (including dogs
usually when an animal runs, the front and back legs overlap, mostly with back legs being on top. I can see that they dont touch completely, giving it a kind of slow-like run with tiny hops
if you meant the tail to be extremely fluffy its good, but most slightly fluffy tails dont connect to the joint of the hing leg, just a little bit up
hhhhhh otherwise its awesome
DragonAnimations[OP]
22.04.2019 20:51
Linkthanks and ye the tail was supposed to be pretty floofy
DRAG0NGIRL
22.04.2019 21:19
Linkeh its just ugly
SomwhereOnEarth
22.04.2019 21:19
Linkoof :3
doggo or catto, cause if catto the tail can be a weenie bit longer
DragonAnimations[OP]
22.04.2019 23:31
LinkWow thanks for the critisism dragongirl -_-
okay so... ears wouldn't normally do that. When you look at dogs run, their ears don't normally bounce down that much (if you were going for a realistic touch). If you were trying to do cartoon, then that's a whole different story. Yes, the ears would bounce like that, but you would have to give it more of a bounce...
Actually can you tell me what you were going for??? Cartoon or realism?